We also got our hands on a Meltagun - an anti-tank weapon that fires blasts of super-heated energy. The automatic variant was a particular pleasure and allows you to unload scores of explosives into alien hordes at a satisfying speed. In the hands-on, we tried a variety of Bolters - signature Space Marine weapons that fire rocket-propelled explosives. Your squad, either played by other humans in co-op or controlled by AI, will support you in battle by laying down covering fire, helping you charge enemies and even reviving you should you fall. Warhammer 40,000 Space Marine 2 also introduces squad mechanics. Fighting alongside ordinary humans, the enormity and scale of the Space Marines are brought into focus, making the player feel extremely powerful. Every step Titus takes carries the weight of his heavy-duty armor and equipment. In the Warhammer 40,000 setting, Space Marines are 10-foot-tall supersoldiers who tower above mortal humans. What's most impressive about the title, however, is how it leans into the size and scope of Space Marines. Not only does Warhammer 40,000: Space Marine 2 preserve the weighty and satisfying feel of the original, but it also improves on the formula, adding a parrying system that rewards well-timed blocks with meaty executions and staggering attacks. In our hands-on with an early build of the game, we got to experience an early mission first-hand. Much like its predecessor, Warhammer 40,000: Space Marine 2 is a third-person shooter that trades chest-high walls and cover mechanics for gory melee executions and over-the-top futuristic weaponry that would be at home in Doom.
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